In this tutorial I will show you how to create a leather texture of different colors using Adobe Illustrator. This is a basic tutorial to follow and will take around thirty minutes to complete. You can use this vector texture in your artwork when you need to add a leather texture. Let's get started.
Step 1
Create a new document with File > New (Command + N).
Step 2
Use the Rectangle Tool (M) to create a square with the settings shown below. Set the stroke to none, color it with RGB (R=255, B=255, G=255) and position it to center.
Step 3
Go to Effect > Texture > Stained Glass..., a window opens and then click OK to apply it. Go to Object > Expand Appearance.
Step 4
Go to Object > Live Trace > Make and Expand.
Step 5
Right-click and Ungroup the layer.
Step 6
Use Magic Wand Tools (Y), select the white colors and delete.
Step 7
Color the layer with RGB (R=25, G=25, B=25), position it in the center of artboard, and modify the size to 300 px. Uncheck the constrain proportion.
Step 8
Make a copy of the layer (Command + C) and paste in back (Command + B). Color the layer with RGB (R=65, G=65, B=65), and modify its position: transform x=301 and y=299.
Step 9
Use the Rectangle Tool (M) to create a square with the following settings:
Step 10
Color the layer with RGB (R=40, B=40, G=40), and modify its position in the center of artboard as x=300 and y=300. Move the order layer down as shown.
Step 11
Make a copy of the layer (Command + C) and Paste in Front (Command + F). Keep the Command key pressed to select the layers in the image below.
Step 12
Keep the Alt key pressed to select Intersect from the Pathfinder window and Expand.
Step 13
Make a copy of the bottom layer (Command + C) and Paste in Front (Command + F). Select the layer you just copied and go to Object > Create Gradient Mesh. Enter the data shown in the following image and click OK.
Step 14
Lock the top layers.
Now color the mesh points with the following colors: